![]() |
Game status buffer |
| Prev: A29D | Up: Map | Next: A2BD |
|
The fourth slot, which holds a bullet of the sheriff in the town.
|
||||
| ObjectSlot_04 | A2AD | DEFB $00,$FC,$7F,$80,$00,$FF,$FE,$80 | ||
| A2B5 | DEFB $00,$BF,$FF,$80,$00,$FF,$FF,$80 | |||
| Prev: A29D | Up: Map | Next: A2BD |