![]() |
Routines |
| Prev: B778 | Up: Map | Next: B798 |
|
Used by the routine at KillSheriff.
Turns an object into a dying object (type 09), which falls and bounces, and then lies on the ground as a dead figure.
|
||||||||
| StartDying | B782 | LD (IX+$00),$09 | Turn the object into a dying object. | |||||
| B786 | LD (IX+$0C),$FA | Set the counter. | ||||||
| B78A | LD (IX+$0D),$18 | Set the speed of the fall. | ||||||
| B78E | LD HL,$B7A4 | Point HL at BystanderSpriteLists_DeadFigure. | ||||||
| B791 | LD (IX+$0E),L | Store the low byte of the address. | ||||||
| B794 | LD (IX+$0F),H | Store the high byte of the address. | ||||||
| B797 | RET | Return. | ||||||
| Prev: B778 | Up: Map | Next: B798 |