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Data |
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The initial contents of a slot for the sheriff when he comes back after losing a life. It is an object of type 19 which waits sixteen frames before the sheriff arrives, at the place where he starts. The final two bytes point to the sprite list.
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| SheriffTemplate | C0BC | DEFB $19,$88,$04,$F0,$04,$00,$80,$00 | Type, position, speed, size and counters. | |
| C0C4 | DEFB $10,$10,$00,$00,$10,$00 | |||
| C0CA | DEFW BystanderSpriteLists_DeadFigure | The sprite list, which is a dead figure. | ||
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