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Routines |
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Jumps to FillMemory to fill F0 bytes from ObjectSlot_01 with zero, which empties all fifteen object slots.
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Set the address and the count.
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| RemoveAllObjects | C7C8 | LD HL,$A27D | Point HL at ObjectSlot_01. | |
| C7CB | LD BC,$00F0 | Set BC to F0. | ||
| C7CE | JP FillMemory | Jump to FillMemory. | ||
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