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C7C8: Remove All Objects
Jumps to FillMemory to fill F0 bytes from ObjectSlot_01 with zero, which empties all fifteen object slots.
Set the address and the count.
RemoveAllObjects C7C8 LD HL,$A27D Point HL at ObjectSlot_01.
C7CB LD BC,$00F0 Set BC to F0.
C7CE JP FillMemory Jump to FillMemory.
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