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The number of an image for each number of a tile in the lists of tiles of the edges of the cells of the town, which are drawn by DrawStrip. The image is found by exclusive-ORing the number with the swap flag, which turns each image into the other of its pair, and then looking it up in the table at EdgeImagePointers.
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| TileImageNumbers | 24108 | DEFB 0,2,3,0,0,0,0,0 | ||
| 24116 | DEFB 0,0,0,0,0,0,0,0 | |||
| 24124 | DEFB 0,0,0,0,0,2,3,0 | |||
| 24132 | DEFB 0,0,0,0,0,0,0,0 | |||
| 24140 | DEFB 0,0,2,3,4 | |||
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