Routines |
Prev: 6299 | Up: Map | Next: 630F |
Used by the routine at GameMenu.
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PrintMenuItem | 62FF | PUSH HL | Store HL on the stack | |
6300 | CALL ScreenAddress | |||
6303 | LD A,($5DD6) | A=Current_MenuAttr | ||
6306 | EX AF,AF' | Exchanges AF with AF' | ||
6307 | EXX | Exchange BC, DE, and HL with shadow registers with BC', DE', and HL' | ||
6308 | POP HL | Restore HL | ||
6309 | CALL AttributeAddress | |||
630C | JP PrintString_Loop | Jump to PrintString_Loop |
Prev: 6299 | Up: Map | Next: 630F |