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Game status buffer |
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A bit for each of the 0100 rooms of the game, which is set when the player has been in the room. The room number is split in two, with the top five bits choosing the byte and the low three bits choosing the bit in the byte. The bits are counted by PrintPercentageComplete for the results screen.
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| RoomsVisitedBitmap | 5BE8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | ||
| 5BF0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BF8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5C00 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
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