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7926: Sprite: Fire
The two frames of the fire. The fire that moves east and west uses the graphic numbers 56 and 57, the one that stays where it is uses B0 and B1 and the one that moves north and south uses B4 and B5.
Fire frame 1.
Sprite_Fire_1 7926 DEFB $02 Width = 02 bytes.
7927 DEFB $0F Height = 0F lines.
7928 DEFB $1F,$0C fire-01
792A DEFB $F0,$00
792C DEFB $1F,$0B
792E DEFB $F8,$F0
7930 DEFB $0F,$07
7932 DEFB $FC,$F8
7934 DEFB $1F,$0F
7936 DEFB $FE,$7C
7938 DEFB $3F,$0E
793A DEFB $FE,$FC
793C DEFB $7F,$2D
793E DEFB $FE,$7C
7940 DEFB $7F,$2D
7942 DEFB $FE,$6C
7944 DEFB $7F,$25
7946 DEFB $FC,$68
7948 DEFB $3F,$15
794A DEFB $FC,$68
794C DEFB $3F,$12
794E DEFB $FE,$C4
7950 DEFB $1F,$02
7952 DEFB $FC,$90
7954 DEFB $1F,$08
7956 DEFB $F8,$90
7958 DEFB $1D,$08
795A DEFB $F0,$20
795C DEFB $0B,$01
795E DEFB $F0,$20
7960 DEFB $01,$00
7962 DEFB $20,$00
Fire frame 2.
Sprite_Fire_2 7964 DEFB $02 Width = 02 bytes.
7965 DEFB $10 Height = 10 lines.
7966 DEFB $03,$00 fire-02
7968 DEFB $C0,$00
796A DEFB $07,$03
796C DEFB $F8,$C0
796E DEFB $0F,$07
7970 DEFB $FC,$F8
7972 DEFB $0F,$05
7974 DEFB $FE,$FC
7976 DEFB $1F,$0C
7978 DEFB $FE,$DC
797A DEFB $5F,$0C
797C DEFB $FE,$9C
797E DEFB $FD,$48
7980 DEFB $DE,$88
7982 DEFB $EE,$44
7984 DEFB $DF,$82
7986 DEFB $EE,$44
7988 DEFB $FF,$26
798A DEFB $7F,$2F
798C DEFB $7E,$6C
798E DEFB $3F,$0E
7990 DEFB $7E,$6C
7992 DEFB $3F,$16
7994 DEFB $7E,$64
7996 DEFB $3F,$12
7998 DEFB $7E,$64
799A DEFB $3F,$12
799C DEFB $E7,$42
799E DEFB $1F,$09
79A0 DEFB $E7,$42
79A2 DEFB $09,$00
79A4 DEFB $42,$00
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