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Routines |
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Handles a gargoyle, which does not move but is deadly.
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| HandleGargoyle | B7A3 | CALL SetDeadlyFlags | Make the gargoyle deadly. | |||||
| B7A6 | JP SetPixelAdjustments_Wulf | Set the pixel adjustments of a gargoyle. | ||||||
| Prev: B76C | Up: Map | Next: B7A9 |