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Routines |
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Used by the routine at RunGame.
Sets the attributes of the whole screen to one value.
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| FillAttributes | D556 | LD HL,$5800 | Point HL at the attributes of the screen. | |||||
| D559 | LD BC,$0300 | Set the number of bytes to 0300. | ||||||
| D55C | LD E,A | Set the byte to the attribute. | ||||||
| D55D | JR FillMemory_WithValue | Jump to FillMemory_WithValue. | ||||||
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