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D556: Fill Attributes
Used by the routine at RunGame.
Sets the attributes of the whole screen to one value.
Input
A The attribute
FillAttributes D556 LD HL,$5800 Point HL at the attributes of the screen.
D559 LD BC,$0300 Set the number of bytes to 0300.
D55C LD E,A Set the byte to the attribute.
D55D JR FillMemory_WithValue Jump to FillMemory_WithValue.
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