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Routines |
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Clears the buffer that the playing area is drawn in before it is copied to the screen.
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| ClearScreenBuffer | D567 | LD BC,$1800 | Set the number of bytes to 1800. | |
| D56A | LD HL,$D8F3 | Point HL at ScreenBuffer. | ||
| D56D | JR FillMemory | Jump to FillMemory. | ||
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View the equivalent code in;
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