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Routines |
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Makes an object deadly, so that the player dies if it touches the object or if the object touches the player.
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| SetDeadlyFlags | 47196 | LD A,(IX+13) | Fetch the flags that go with the object. | |||||
| 47199 | OR %10100000 | Set the bits that make the object fatal for the player to hit and for it to hit the player. | ||||||
| 47201 | LD (IX+13),A | Store the flags. | ||||||
| 47204 | RET | Return. | ||||||
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