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Game status buffer |
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An object that is used for drawing the graphics of the panel (the objects that are carried and the lives). Only its graphic number, its flags and its pixel coordinates are used.
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| PanelObject | 49115 | DEFB 0,0,0,0,0,0,0,0 | ||
| 49123 | DEFB 0,0,0,0,0,0,0,0 | |||
| 49131 | DEFB 0,0,0,0,0,0,0,0 | |||
| 49139 | DEFB 0,0,0,0,0,0,0,0 | |||
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