Prev: 52698 Up: Map Next: 52706
52703: Handle Wulf Top
Handles the top half of the player while it is in the form of a wulf, which is the graphic numbers 64 to 79.
Input
IX Address of the object
HandleWulfTop 52703 CALL SetPixelAdjustments_Wider Set the pixel adjustments of the top half of a wulf.
View the equivalent code in;
Prev: 52698 Up: Map Next: 52706