Routines |
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Used by the routine at StartGame.
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8209 | DI | Disable interrupts. | ||
820A | LD A,($5C78) | A=FRAMES. | ||
820D | LD ($5E53),A | |||
8210 | LD A,$01 | Write 01 to FrameUpdated. | ||
8212 | LD ($5E52),A | |||
8215 | PUSH IX | |||
8217 | LD HL,$6078 | Write 6078 to 8262. | ||
821A | LD ($8262),HL | |||
821D | LD A,$C3 | Write C3 to 826A. | ||
821F | LD ($826A),A | |||
8222 | LD HL,$823F | Write 823F to 826B. | ||
8225 | LD ($826B),HL | |||
8228 | LD IX,$6000 | IX=Laser_Param_1. | ||
822C | JP StartGame_2 | Jump to StartGame_2. |
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