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B594: Messaging: Missile Launch
Used by the routine at B52E.
Handle displaying "WARNING" messaging.
Message_MissileLaunch B594 LD DE,$B5DC DE=String_Warning.
B597 LD HL,$2860 HL=2860 (screen location).
B59A CALL PrintStringColour Call PrintStringColour.
Handle displaying "A MISSILE HAS BEEN LAUNCHED" messaging.
B59D LD DE,$B5E4 DE=String_Launched.
B5A0 LD HL,$3808 HL=3808 (screen location).
B5A3 CALL PrintStringColour Call PrintStringColour.
Handle displaying "FROM THE ENEMY BASE" messaging.
B5A6 LD DE,$B601 DE=String_EnemyBase.
B5A9 LD HL,$4808 HL=4808 (screen location).
B5AC CALL PrintStringColour Call PrintStringColour.
Handle displaying "YOUR LUNAR ROVER IS IN DANGER" messaging.
B5AF LD DE,$B617 DE=String_Danger.
B5B2 LD HL,$5808 HL=5808 (screen location).
B5B5 CALL PrintStringColour Call PrintStringColour.
Handle displaying "OF BEING DESTROYED" messaging.
B5B8 LD DE,$B636 DE=String_BeingDestroyed.
B5BB LD HL,$6808 HL=6808 (screen location).
B5BE CALL PrintStringColour Call PrintStringColour.
Handle displaying "IT IS ESTIMATED THAT LASER" messaging.
B5C1 LD DE,$B64A DE=String_Estimated.
B5C4 LD HL,$8008 HL=8008 (screen location).
B5C7 CALL PrintStringColour Call PrintStringColour.
Handle displaying "HITS WILL BE REQUIRED TO" messaging.
B5CA LD DE,$B669 DE=String_Required.
B5CD LD HL,$9008 HL=9008 (screen location).
B5D0 CALL PrintStringColour Call PrintStringColour.
Handle displaying "DESTROY THE MISSILE." messaging.
B5D3 LD DE,$B683 DE=String_DestroyMissile.
B5D6 LD HL,$A008 HL=A008 (screen location).
B5D9 JP PrintStringColour Jump to PrintStringColour.
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