Routines |
Prev: B92D | Up: Map | Next: B94B |
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B934 | DEC (IX+$01) | Decrease IX+01 by one. | ||
B937 | JR Z,SoundEffect_Finish | Jump to SoundEffect_Finish if zero. | ||
Create an offset in BC.
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B939 | LD C,(IX+$01) | C=IX+01. | ||
B93C | LD B,$00 | B=00. | ||
B93E | LD L,(IX+$02) | L=IX+02. | ||
B941 | LD H,(IX+$03) | H=IX+03. | ||
B944 | ADD HL,BC | HL=HL+BC. | ||
B945 | LD C,(HL) | C=HL (duration). | ||
B946 | LD D,(IX+$04) | D=IX+04 (pitch). | ||
B949 | JR PlayWaveSequence | Jump to PlayWaveSequence. |
Prev: B92D | Up: Map | Next: B94B |