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Routines |
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Clear the carried-item bits, store the throw speed and play SoundsDropItem.
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Clear the carried-item bits and store the throw speed.
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| ReleaseCarriedItem | 41848 | RES 0,(IX+8) | Reset bit 0 of *IX+8. | |||||
| 41852 | SET 1,(IX+8) | Set bit 1 of *IX+8. | ||||||
| 41856 | LD HL,24704 | HL=Jetman_Flags. | ||||||
| 41859 | RES 0,(HL) | Reset bit 0 of *HL. | ||||||
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Set the throw speed from Jetman's speed, then play the drop sound.
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| 41861 | LD A,(24701) | Fetch Jetman_Speed. | ||||||
| 41864 | SRA A | Divide A by 16. | ||||||
| 41866 | SRA A | |||||||
| 41868 | SRA A | |||||||
| 41870 | SRA A | |||||||
| 41872 | LD (IX+5),A | Write A to *IX+5. | ||||||
| 41875 | LD (IX+6),1 | Write 1 to *IX+6. | ||||||
| 41879 | CALL SoundsDropItem | Call SoundsDropItem. | ||||||
| 41882 | JR Handler_WorldObject_Loop | Jump to Handler_WorldObject_Loop. | ||||||
| Prev: 41765 | Up: Map | Next: 41884 |