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47258: Tick Object Timer
Decrease *IX+17 and, when it hits zero, reload it and increase the vertical thrust in *IX+6.
Input
IX Actor slot
Decrease the object timer and increase the thrust on zero.
TickObjectTimer 47258 DEC (IX+17) Decrease *IX+17 by one.
47261 RET NZ Return if the result is not zero.
47262 LD A,(IX+18) A=*IX+18.
47265 LD (IX+17),A Write A to *IX+17.
47268 INC (IX+6) Increment *IX+6 by one.
47271 RET Return.
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