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8F90: Read Player Input
Used by the routines at 8C71, 8CBC, 8D06, 91E2, A0F8 and F295.
ReadInput 8F90 LD A,($5E00) Jump to Player_Keyboard if GameOptions is set for keyboard controls.
8F93 AND %00000110
8F95 JR Z,Player_Keyboard
8F97 CP $04 Jump to Player_Cursor if GameOptions is set for cursor joystick controls.
8F99 JR Z,Player_Cursor
Read from the Kempston Joystick.
Player_Kempston 8F9B IN A,($1F) A=controls.
8F9D CPL Flip the bits.
8F9E RET Return.
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