Prev: 69C7 Up: Map Next: 6B1B
6A71: Hazard Sprite 2
The sprite for the entity type 4D. It is drawn for the map cells of type 07.
hazard-02
HazardSprite2 6A71 DEFB $83,$1C Width of 03 bytes (with the flags 80), height of 1C rows.
6A73 DEFB $00,$00,$07,$00,$E0,$00
6A79 DEFB $00,$00,$1F,$07,$F8,$E0
6A7F DEFB $00,$00,$3F,$1F,$FC,$E0
6A85 DEFB $00,$00,$7F,$3F,$FE,$E4
6A8B DEFB $00,$00,$FF,$78,$FF,$06
6A91 DEFB $00,$00,$FF,$67,$FF,$FE
6A97 DEFB $00,$00,$FF,$5F,$FF,$E2
6A9D DEFB $00,$00,$FF,$3F,$FF,$E4
6AA3 DEFB $00,$00,$FF,$7F,$FF,$E6
6AA9 DEFB $00,$00,$FF,$70,$FF,$06
6AAF DEFB $00,$00,$FF,$1F,$FF,$FE
6AB5 DEFB $03,$00,$FF,$E7,$FF,$E2
6ABB DEFB $07,$03,$FF,$1B,$FF,$E4
6AC1 DEFB $0F,$04,$FF,$05,$FF,$E6
6AC7 DEFB $1F,$08,$FF,$02,$FF,$E6
6ACD DEFB $3F,$10,$FF,$02,$FF,$E6
6AD3 DEFB $7F,$20,$FF,$02,$FF,$C6
6AD9 DEFB $7F,$20,$FF,$05,$FF,$CE
6ADF DEFB $7F,$20,$FF,$05,$FF,$8E
6AE5 DEFB $FF,$40,$FF,$04,$FE,$1C
6AEB DEFB $FF,$40,$FF,$08,$FE,$3C
6AF1 DEFB $FF,$40,$FF,$10,$FC,$F8
6AF7 DEFB $7F,$20,$FF,$2F,$FC,$F8
6AFD DEFB $3F,$18,$FF,$DF,$F8,$F0
6B03 DEFB $1F,$07,$FF,$3F,$F0,$E0
6B09 DEFB $07,$03,$FF,$FF,$E0,$80
6B0F DEFB $03,$00,$FF,$F8,$80,$00
6B15 DEFB $00,$00,$F8,$00,$00,$00
Prev: 69C7 Up: Map Next: 6B1B