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Game status buffer |
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The queue of the messages that are to be shown in the message area. There are eight entries of two bytes each: the number of the message (zero if the entry is free) and its argument. The values that are in the snapshot are left over from before the game was started.
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| MessageQueue | 966C | DEFB $01,$00 | ||
| MessageQueue_Second | 966E | DEFB $02,$00 | ||
| 9670 | DEFB $03,$00 | |||
| 9672 | DEFB $04,$00 | |||
| 9674 | DEFB $05,$00 | |||
| 9676 | DEFB $06,$00 | |||
| 9678 | DEFB $07,$00 | |||
| 967A | DEFB $08,$00 | |||
| Prev: 966B | Up: Map | Next: 967C |