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Routines |
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Used by the routines at InitialiseGame and ClearLargeWindowWithAttributes.
Clears the pixels of the large window: 14 bytes wide and A0 pixel rows tall, starting at column 02 of the first pixel row.
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| ClearLargeWindow | B20A | LD HL,$4042 | Point HL at the top left of the window. | |
| B20D | LD BC,$14A0 | The window is 14 bytes wide (B) and A0 pixel rows tall (C). | ||
| B210 | JR ClearPixelBlock | Clear it using ClearPixelBlock. | ||
| Prev: B202 | Up: Map | Next: B212 |