![]() |
Game status buffer |
| Prev: 38535 | Up: Map | Next: 38538 |
|
The sound effect PlaySoundStep is playing. The first byte is the number of tones still to play, or zero when nothing is playing. The second byte is the effect number (0 to 3). PlaySoundStep counts the first byte down and does not read the effect number.
|
||||
| SoundEffect | 38536 | DEFB 0 | ||
| 38537 | DEFB 0 | |||
| Prev: 38535 | Up: Map | Next: 38538 |