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The pitches of the four sound effects, one list for each effect number. PlaySoundStep reads a list from the end, because it adds the tone counter to the address of the list. It only reaches these bytes when A' is 0, 1, 2 or 3.
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| SoundEffectPitches | 49148 | DEFB 64,112,64,112 | ||
| 49152 | DEFB 80,112,96,80,64 | |||
| 49157 | DEFB 64,80,96,112,128,128,128 | |||
| 49164 | DEFB 48,96,48,96 | |||
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