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5CB0: Indirect Jump
Used by the routine at JumpToTableRoutine.
Jumps to the routine whose address is already held in HL. It is the byte E9 (JP (HL)) that the tape loader leaves in the system variable NMIADD, which the game borrows as a trampoline.
Input
HL Jump address
IndirectJump 5CB0 JP (HL) Jump to the address held in HL.
View the equivalent code in;
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