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99E3: Sprite: Player Body A Frame 3
A frame of the body of the player (see UpdatePlayerBody). The sprite is used for object types 22 and 24.
Sprite_Player_Body_A_Frame_3 99E3 DEFB $03 Width = 03 characters.
99E4 DEFB $18 Height = 18 rows.
99E5 DEFB $00,$00,$00,$00,$00,$00 player-body-a-frame-3
99EB DEFB $00,$00,$00,$00,$00,$00
99F1 DEFB $00,$00,$00,$00,$00,$00
99F7 DEFB $00,$00,$00,$00,$00,$00
99FD DEFB $07,$00,$0E,$00,$60,$00
9A03 DEFB $1F,$07,$DF,$0E,$F0,$60
9A09 DEFB $3F,$1E,$FF,$5F,$F0,$A0
9A0F DEFB $7F,$39,$FF,$DF,$F8,$90
9A15 DEFB $7F,$23,$FF,$DF,$F0,$E0
9A1B DEFB $23,$01,$FF,$FE,$F8,$30
9A21 DEFB $01,$00,$FF,$F9,$F0,$C0
9A27 DEFB $01,$00,$FF,$F7,$F0,$E0
9A2D DEFB $00,$00,$FF,$6F,$F8,$F0
9A33 DEFB $01,$00,$FF,$CF,$F8,$F0
9A39 DEFB $01,$00,$FF,$CF,$F8,$F0
9A3F DEFB $00,$00,$FF,$37,$F8,$F0
9A45 DEFB $00,$00,$FF,$67,$F8,$F0
9A4B DEFB $01,$00,$FF,$E7,$F8,$F0
9A51 DEFB $00,$00,$FF,$77,$F8,$F0
9A57 DEFB $00,$00,$FF,$77,$F0,$E0
9A5D DEFB $00,$00,$7F,$3B,$F0,$E0
9A63 DEFB $00,$00,$3F,$1D,$E0,$C0
9A69 DEFB $00,$00,$1F,$06,$C0,$80
9A6F DEFB $00,$00,$07,$01,$80,$00
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