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Game status buffer |
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The number of items that are left to be found on each kind of tile, for the tiles 00 to 23. An item appears in the village when the player stands on a tile that has some left (see SpawnItem), and it is added back when the item is lost again (see UpdateVillageItem).
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| ItemsLeft | BBCE | DEFB $07,$FF | Tiles 00 and 01, which never have any. | |
| ItemsLeft_Tiles | BBD0 | DEFB $FF,$E0,$C0,$1F,$0F,$FF,$FF,$E0,$C0,$1F,$0F,$FF,$FF,$E8,$C0,$1F,$0F | Tiles 02 to 23, which are filled in with random numbers from 10 to 1F when the game starts (see BuildRandomTable). | |
| BBE1 | DEFB $FF,$FF,$FC,$E8,$3F,$00,$FF,$3F,$FE,$F4,$7F,$21,$FF,$1F,$FE,$F4,$7F | |||
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