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A frame of one of the four kinds of item that appear in the village (see UpdateVillageItem). The same frames are used for the shots that the player fires (see UpdateShot) and for the fragments of a destroyed monster (see UpdateFragment). The sprite is used for object types 52, 84 and 141.
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| Sprite_Shot_2_Frame_1 | 33841 | DEFB 2 | Width = 2 characters. | |
| 33842 | DEFB 16 | Height = 16 rows. | ||
| 33843 | DEFB 0,0,0,0 |
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| 33847 | DEFB 0,0,8,0 | |||
| 33851 | DEFB 3,0,220,8 | |||
| 33855 | DEFB 103,3,248,208 | |||
| 33859 | DEFB 255,103,240,224 | |||
| 33863 | DEFB 127,47,248,240 | |||
| 33867 | DEFB 63,31,252,248 | |||
| 33871 | DEFB 63,31,254,248 | |||
| 33875 | DEFB 63,25,255,250 | |||
| 33879 | DEFB 63,22,254,248 | |||
| 33883 | DEFB 31,14,248,192 | |||
| 33887 | DEFB 63,24,248,176 | |||
| 33891 | DEFB 127,35,252,120 | |||
| 33895 | DEFB 35,0,252,24 | |||
| 33899 | DEFB 0,0,30,4 | |||
| 33903 | DEFB 0,0,4,0 | |||
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