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Data |
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A frame of the legs of the player (see UpdatePlayerLegs). The sprite is used for object types 18 and 20.
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| Sprite_Player_Legs_A_Frame_3 | 40849 | DEFB 3 | Width = 3 characters. | |
| 40850 | DEFB 16 | Height = 16 rows. | ||
| 40851 | DEFB 0,0,0,0,0,0 |
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| 40857 | DEFB 0,0,0,0,0,0 | |||
| 40863 | DEFB 0,0,192,0,0,0 | |||
| 40869 | DEFB 3,0,227,192,128,0 | |||
| 40875 | DEFB 7,3,255,227,192,128 | |||
| 40881 | DEFB 15,7,255,239,192,128 | |||
| 40887 | DEFB 31,15,255,30,192,0 | |||
| 40893 | DEFB 15,0,255,241,128,0 | |||
| 40899 | DEFB 1,0,255,198,192,0 | |||
| 40905 | DEFB 1,0,255,182,224,192 | |||
| 40911 | DEFB 3,0,255,118,224,192 | |||
| 40917 | DEFB 7,3,255,182,240,224 | |||
| 40923 | DEFB 7,3,255,182,240,224 | |||
| 40929 | DEFB 3,1,255,223,240,160 | |||
| 40935 | DEFB 1,0,255,127,224,64 | |||
| 40941 | DEFB 0,0,113,49,224,192 | |||
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