![]() |
Game status buffer |
| Prev: 48049 | Up: Map | Next: 48052 |
|
Counts the frames of the game. It starts from the low word of the system variable FRAMES, and is also used to make random numbers (see IncrementFrameCounter and RandomNumber). It is kept when a new game is started after a game over (see StartGame_KeepSettings).
|
||||
| FrameCounter | 48050 | DEFW 0 | ||
| Prev: 48049 | Up: Map | Next: 48052 |