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49389: Change Creature
Changes the creature into the next kind of creature, adds 32 hundred points to the score, and turns the shot into a burst.
HitOutcome_Change 49389 LD A,(IX+0) Add four to the type of the creature, which makes it the next kind of creature.
49392 ADD A,4
49394 AND %00001111 Keep the frame and kind of creature within 0 to 15.
49396 OR %01110000 Make it the type of a creature (112 to 127).
49398 LD (IX+0),A Change the type of the creature.
49401 LD BC,32 Set the points for changing a creature.
49404 CALL AddToScore Add the points to the score.
49407 JR HitOutcome_BurstShot Jump to HitOutcome_BurstShot to turn the shot into a burst.
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