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6D23: Template Data
The templates, each a list of objects of five bytes, which are the type, the half sizes along x and y, the size along z and the flags, and which ends with a 00 in place of the type of another object. The position of an object comes from the cell that BuildRoomScenery is making it for. Two of the template numbers are for the same template.
Template 09 and 16: A block that the player can push.
Template_Block 6D23 DEFB $5B,$08,$08,$0C,$10 The object of the type 5B, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D28 DEFB $00 Terminator.
Template 00: A stone slab.
Template_Stone_Slab 6D29 DEFB $0B,$08,$08,$0C,$10 The object of the type 0B, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D2E DEFB $00 Terminator.
Template 0D: A trap in the floor that harms the player.
Template_Floor_Trap_1 6D2F DEFB $4A,$0C,$0C,$01,$10 The object of the type 4A, with half sizes of 0C and 0C, a height of 01 and the flags 10.
6D34 DEFB $00 Terminator.
Template 15: A trap in the floor that harms the player.
Template_Floor_Trap_2 6D35 DEFB $4B,$0C,$0C,$01,$10 The object of the type 4B, with half sizes of 0C and 0C, a height of 01 and the flags 10.
6D3A DEFB $00 Terminator.
Template 01: A round pedestal.
Template_Round_Pedestal 6D3B DEFB $0A,$08,$08,$0C,$10 The object of the type 0A, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D40 DEFB $00 Terminator.
Template 02: A ghost, which homes in on the player.
Template_Ghost 6D41 DEFB $30,$05,$05,$05,$10 The object of the type 30, with half sizes of 05 and 05, a height of 05 and the flags 10.
6D46 DEFB $00 Terminator.
Template 03: Stalactites that harm the player.
Template_Stalactites 6D47 DEFB $17,$07,$07,$0A,$10 The object of the type 17, with half sizes of 07 and 07, a height of 0A and the flags 10.
6D4C DEFB $00 Terminator.
Template 04: A round pedestal that falls.
Template_Falling_Pedestal 6D4D DEFB $48,$08,$08,$0C,$14 The object of the type 48, with half sizes of 08 and 08, a height of 0C and the flags 14.
6D52 DEFB $00 Terminator.
Template 05: A spiked ring that harms the player.
Template_Spiked_Ring 6D53 DEFB $1E,$07,$07,$0A,$10 The object of the type 1E, with half sizes of 07 and 07, a height of 0A and the flags 10.
6D58 DEFB $00 Terminator.
Template 06: A stone cube that falls.
Template_Falling_Cube 6D59 DEFB $3F,$08,$08,$0C,$14 The object of the type 3F, with half sizes of 08 and 08, a height of 0C and the flags 14.
6D5E DEFB $00 Terminator.
Template 07: A table that can be pushed.
Template_Table_Object 6D5F DEFB $49,$08,$0E,$0C,$14 The object of the type 49, with half sizes of 08 and 0E, a height of 0C and the flags 14.
6D64 DEFB $00 Terminator.
Template 08: A round pedestal.
Template_Pedestal 6D65 DEFB $4C,$08,$08,$0C,$10 The object of the type 4C, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D6A DEFB $00 Terminator.
Template 0A: A block that sinks when it is stood on.
Template_Sinking_Block 6D6B DEFB $4E,$08,$08,$0C,$10 The object of the type 4E, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D70 DEFB $00 Terminator.
Template 0B: A block that falls.
Template_Falling_Block 6D71 DEFB $4F,$08,$08,$0C,$14 The object of the type 4F, with half sizes of 08 and 08, a height of 0C and the flags 14.
6D76 DEFB $00 Terminator.
Template 0C: A lift.
Template_Lift 6D77 DEFB $54,$08,$08,$0C,$10 The object of the type 54, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D7C DEFB $00 Terminator.
Template 0E: Stalactites that fall and harm the player.
Template_Falling_Stalactites 6D7D DEFB $1C,$07,$07,$0B,$14 The object of the type 1C, with half sizes of 07 and 07, a height of 0B and the flags 14.
6D82 DEFB $00 Terminator.
Template 0F: A spiked head that bobs up and down.
Template_Bobbing_Head 6D83 DEFB $56,$08,$08,$0C,$10 The object of the type 56, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D88 DEFB $00 Terminator.
Template 10: A block that slides along x.
Template_Slider_X 6D89 DEFB $57,$08,$08,$0C,$10 The object of the type 57, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D8E DEFB $00 Terminator.
Template 11: A block that slides along y.
Template_Slider_Y 6D8F DEFB $58,$08,$08,$0C,$10 The object of the type 58, with half sizes of 08 and 08, a height of 0C and the flags 10.
6D94 DEFB $00 Terminator.
Template 12: A spark that wanders about the room.
Template_Wandering_Spark 6D95 DEFB $59,$08,$08,$0A,$10 The object of the type 59, with half sizes of 08 and 08, a height of 0A and the flags 10.
6D9A DEFB $00 Terminator.
Template 1D: A spiked head that slides along x.
Template_Harmful_Slider_X 6D9B DEFB $5C,$08,$08,$0C,$10 The object of the type 5C, with half sizes of 08 and 08, a height of 0C and the flags 10.
6DA0 DEFB $00 Terminator.
Template 1E: A spiked head that slides along y.
Template_Harmful_Slider_Y 6DA1 DEFB $5D,$08,$08,$0C,$50 The object of the type 5D, with half sizes of 08 and 08, a height of 0C and the flags 50.
6DA6 DEFB $00 Terminator.
Template 13: A well that makes a helper.
Template_Well 6DA7 DEFB $78,$0A,$0A,$0C,$10 The object of the type 78, with half sizes of 0A and 0A, a height of 0C and the flags 10.
6DAC DEFB $00 Terminator.
Template 14: A spark that wanders about the room.
Template_Flickering_Spark 6DAD DEFB $10,$08,$08,$0A,$10 The object of the type 10, with half sizes of 08 and 08, a height of 0A and the flags 10.
6DB2 DEFB $00 Terminator.
Template 17: A stone cube.
Template_Cube 6DB3 DEFB $52,$08,$08,$0C,$10 The object of the type 52, with half sizes of 08 and 08, a height of 0C and the flags 10.
6DB8 DEFB $00 Terminator.
Template 18: A block that crumbles when it is stood on.
Template_Crumbling_Block 6DB9 DEFB $88,$08,$08,$0C,$10 The object of the type 88, with half sizes of 08 and 08, a height of 0C and the flags 10.
6DBE DEFB $00 Terminator.
Template 19: A block that pushes along x.
Template_Conveyor_Block_Plus_X 6DBF DEFB $8C,$08,$08,$0C,$10 The object of the type 8C, with half sizes of 08 and 08, a height of 0C and the flags 10.
6DC4 DEFB $00 Terminator.
Template 1A: A block that pushes back along x.
Template_Conveyor_Block_Minus_X 6DC5 DEFB $8D,$08,$08,$0C,$10 The object of the type 8D, with half sizes of 08 and 08, a height of 0C and the flags 10.
6DCA DEFB $00 Terminator.
Template 1B: A block that pushes along y.
Template_Conveyor_Block_Plus_Y 6DCB DEFB $8E,$08,$08,$0C,$10 The object of the type 8E, with half sizes of 08 and 08, a height of 0C and the flags 10.
6DD0 DEFB $00 Terminator.
Template 1C: A block that pushes back along y.
Template_Conveyor_Block_Minus_Y 6DD1 DEFB $8F,$08,$08,$0C,$10 The object of the type 8F, with half sizes of 08 and 08, a height of 0C and the flags 10.
6DD6 DEFB $00 Terminator.
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