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The templates, each a list of objects of five bytes, which are the type, the half sizes along x and y, the size along z and the flags, and which ends with a 00 in place of the type of another object. The position of an object comes from the cell that BuildRoomScenery is making it for. Two of the template numbers are for the same template.
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Template 09 and 16: A block that the player can push.
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| Template_Block | 6D23 | DEFB $5B,$08,$08,$0C,$10 | The object of the type 5B, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D28 | DEFB $00 | Terminator. | ||
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Template 00: A stone slab.
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| Template_Stone_Slab | 6D29 | DEFB $0B,$08,$08,$0C,$10 | The object of the type 0B, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D2E | DEFB $00 | Terminator. | ||
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Template 0D: A trap in the floor that harms the player.
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| Template_Floor_Trap_1 | 6D2F | DEFB $4A,$0C,$0C,$01,$10 | The object of the type 4A, with half sizes of 0C and 0C, a height of 01 and the flags 10. | |
| 6D34 | DEFB $00 | Terminator. | ||
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Template 15: A trap in the floor that harms the player.
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| Template_Floor_Trap_2 | 6D35 | DEFB $4B,$0C,$0C,$01,$10 | The object of the type 4B, with half sizes of 0C and 0C, a height of 01 and the flags 10. | |
| 6D3A | DEFB $00 | Terminator. | ||
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Template 01: A round pedestal.
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| Template_Round_Pedestal | 6D3B | DEFB $0A,$08,$08,$0C,$10 | The object of the type 0A, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D40 | DEFB $00 | Terminator. | ||
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Template 02: A ghost, which homes in on the player.
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| Template_Ghost | 6D41 | DEFB $30,$05,$05,$05,$10 | The object of the type 30, with half sizes of 05 and 05, a height of 05 and the flags 10. | |
| 6D46 | DEFB $00 | Terminator. | ||
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Template 03: Stalactites that harm the player.
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| Template_Stalactites | 6D47 | DEFB $17,$07,$07,$0A,$10 | The object of the type 17, with half sizes of 07 and 07, a height of 0A and the flags 10. | |
| 6D4C | DEFB $00 | Terminator. | ||
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Template 04: A round pedestal that falls.
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| Template_Falling_Pedestal | 6D4D | DEFB $48,$08,$08,$0C,$14 | The object of the type 48, with half sizes of 08 and 08, a height of 0C and the flags 14. | |
| 6D52 | DEFB $00 | Terminator. | ||
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Template 05: A spiked ring that harms the player.
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| Template_Spiked_Ring | 6D53 | DEFB $1E,$07,$07,$0A,$10 | The object of the type 1E, with half sizes of 07 and 07, a height of 0A and the flags 10. | |
| 6D58 | DEFB $00 | Terminator. | ||
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Template 06: A stone cube that falls.
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| Template_Falling_Cube | 6D59 | DEFB $3F,$08,$08,$0C,$14 | The object of the type 3F, with half sizes of 08 and 08, a height of 0C and the flags 14. | |
| 6D5E | DEFB $00 | Terminator. | ||
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Template 07: A table that can be pushed.
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| Template_Table_Object | 6D5F | DEFB $49,$08,$0E,$0C,$14 | The object of the type 49, with half sizes of 08 and 0E, a height of 0C and the flags 14. | |
| 6D64 | DEFB $00 | Terminator. | ||
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Template 08: A round pedestal.
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| Template_Pedestal | 6D65 | DEFB $4C,$08,$08,$0C,$10 | The object of the type 4C, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D6A | DEFB $00 | Terminator. | ||
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Template 0A: A block that sinks when it is stood on.
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| Template_Sinking_Block | 6D6B | DEFB $4E,$08,$08,$0C,$10 | The object of the type 4E, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D70 | DEFB $00 | Terminator. | ||
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Template 0B: A block that falls.
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| Template_Falling_Block | 6D71 | DEFB $4F,$08,$08,$0C,$14 | The object of the type 4F, with half sizes of 08 and 08, a height of 0C and the flags 14. | |
| 6D76 | DEFB $00 | Terminator. | ||
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Template 0C: A lift.
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| Template_Lift | 6D77 | DEFB $54,$08,$08,$0C,$10 | The object of the type 54, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D7C | DEFB $00 | Terminator. | ||
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Template 0E: Stalactites that fall and harm the player.
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| Template_Falling_Stalactites | 6D7D | DEFB $1C,$07,$07,$0B,$14 | The object of the type 1C, with half sizes of 07 and 07, a height of 0B and the flags 14. | |
| 6D82 | DEFB $00 | Terminator. | ||
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Template 0F: A spiked head that bobs up and down.
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| Template_Bobbing_Head | 6D83 | DEFB $56,$08,$08,$0C,$10 | The object of the type 56, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D88 | DEFB $00 | Terminator. | ||
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Template 10: A block that slides along x.
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| Template_Slider_X | 6D89 | DEFB $57,$08,$08,$0C,$10 | The object of the type 57, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D8E | DEFB $00 | Terminator. | ||
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Template 11: A block that slides along y.
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| Template_Slider_Y | 6D8F | DEFB $58,$08,$08,$0C,$10 | The object of the type 58, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6D94 | DEFB $00 | Terminator. | ||
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Template 12: A spark that wanders about the room.
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| Template_Wandering_Spark | 6D95 | DEFB $59,$08,$08,$0A,$10 | The object of the type 59, with half sizes of 08 and 08, a height of 0A and the flags 10. | |
| 6D9A | DEFB $00 | Terminator. | ||
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Template 1D: A spiked head that slides along x.
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| Template_Harmful_Slider_X | 6D9B | DEFB $5C,$08,$08,$0C,$10 | The object of the type 5C, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6DA0 | DEFB $00 | Terminator. | ||
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Template 1E: A spiked head that slides along y.
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| Template_Harmful_Slider_Y | 6DA1 | DEFB $5D,$08,$08,$0C,$50 | The object of the type 5D, with half sizes of 08 and 08, a height of 0C and the flags 50. | |
| 6DA6 | DEFB $00 | Terminator. | ||
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Template 13: A well that makes a helper.
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| Template_Well | 6DA7 | DEFB $78,$0A,$0A,$0C,$10 | The object of the type 78, with half sizes of 0A and 0A, a height of 0C and the flags 10. | |
| 6DAC | DEFB $00 | Terminator. | ||
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Template 14: A spark that wanders about the room.
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| Template_Flickering_Spark | 6DAD | DEFB $10,$08,$08,$0A,$10 | The object of the type 10, with half sizes of 08 and 08, a height of 0A and the flags 10. | |
| 6DB2 | DEFB $00 | Terminator. | ||
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Template 17: A stone cube.
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| Template_Cube | 6DB3 | DEFB $52,$08,$08,$0C,$10 | The object of the type 52, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6DB8 | DEFB $00 | Terminator. | ||
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Template 18: A block that crumbles when it is stood on.
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| Template_Crumbling_Block | 6DB9 | DEFB $88,$08,$08,$0C,$10 | The object of the type 88, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6DBE | DEFB $00 | Terminator. | ||
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Template 19: A block that pushes along x.
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| Template_Conveyor_Block_Plus_X | 6DBF | DEFB $8C,$08,$08,$0C,$10 | The object of the type 8C, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6DC4 | DEFB $00 | Terminator. | ||
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Template 1A: A block that pushes back along x.
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| Template_Conveyor_Block_Minus_X | 6DC5 | DEFB $8D,$08,$08,$0C,$10 | The object of the type 8D, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6DCA | DEFB $00 | Terminator. | ||
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Template 1B: A block that pushes along y.
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| Template_Conveyor_Block_Plus_Y | 6DCB | DEFB $8E,$08,$08,$0C,$10 | The object of the type 8E, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6DD0 | DEFB $00 | Terminator. | ||
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Template 1C: A block that pushes back along y.
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| Template_Conveyor_Block_Minus_Y | 6DD1 | DEFB $8F,$08,$08,$0C,$10 | The object of the type 8F, with half sizes of 08 and 08, a height of 0C and the flags 10. | |
| 6DD6 | DEFB $00 | Terminator. | ||
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