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813B: Sprite: Explosion 1
The sprite of the first frame of an explosion, which is used for the object type 40.
Sprite_Explosion_1 813B DEFB $02 Width = 02 bytes.
813C DEFB $0E Height = 0E pixels.
813D DEFB $03,$00,$E0,$00 explosion-1
8141 DEFB $07,$03,$F0,$E0
8145 DEFB $0F,$07,$FC,$F0
8149 DEFB $1F,$07,$FE,$EC
814D DEFB $3F,$1F,$FF,$FE
8151 DEFB $7F,$3F,$FF,$FE
8155 DEFB $7F,$3D,$FF,$9E
8159 DEFB $3F,$1E,$FE,$5C
815D DEFB $7F,$3F,$FF,$DE
8161 DEFB $7F,$3D,$FF,$E6
8165 DEFB $3F,$1B,$FF,$FE
8169 DEFB $1B,$01,$FE,$DC
816D DEFB $01,$00,$FC,$C0
8171 DEFB $00,$00,$C0,$00
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