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Data |
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The sprite of the first frame of a projectile, which is used for the object type 95.
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| Sprite_Projectile_1 | 828F | DEFB $02 | Width = 02 bytes. | |
| 8290 | DEFB $10 | Height = 10 pixels. | ||
| 8291 | DEFB $08,$00,$00,$00 |
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| 8295 | DEFB $1C,$08,$40,$00 | |||
| 8299 | DEFB $3E,$1C,$E4,$40 | |||
| 829D | DEFB $3F,$08,$4E,$04 | |||
| 82A1 | DEFB $7F,$27,$DF,$0E | |||
| 82A5 | DEFB $3F,$0B,$FE,$C4 | |||
| 82A9 | DEFB $3F,$1C,$F4,$A0 | |||
| 82AD | DEFB $5F,$0D,$FC,$B0 | |||
| 82B1 | DEFB $FF,$5A,$FE,$54 | |||
| 82B5 | DEFB $5F,$05,$FC,$F0 | |||
| 82B9 | DEFB $0F,$01,$FC,$A8 | |||
| 82BD | DEFB $1F,$09,$F8,$40 | |||
| 82C1 | DEFB $19,$00,$50,$00 | |||
| 82C5 | DEFB $39,$10,$38,$10 | |||
| 82C9 | DEFB $3F,$19,$90,$00 | |||
| 82CD | DEFB $19,$00,$00,$00 | |||
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