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98A5: Sprite: Player Legs 1
The sprite of a frame of the legs of the player, which is used for the object types 12, 14 and 20.
Sprite_Player_Legs_1 98A5 DEFB $03 Width = 03 bytes.
98A6 DEFB $0F Height = 0F pixels.
98A7 DEFB $00,$00,$00,$00,$00,$00 player-legs-1
98AD DEFB $00,$00,$70,$00,$00,$00
98B3 DEFB $00,$00,$FC,$70,$00,$00
98B9 DEFB $01,$00,$FE,$FC,$00,$00
98BF DEFB $01,$00,$FF,$CE,$00,$00
98C5 DEFB $03,$00,$FF,$77,$80,$00
98CB DEFB $07,$03,$FF,$BA,$00,$00
98D1 DEFB $03,$01,$FE,$DC,$00,$00
98D7 DEFB $07,$02,$FF,$5E,$00,$00
98DD DEFB $07,$03,$FF,$9F,$80,$00
98E3 DEFB $03,$01,$FF,$DE,$00,$00
98E9 DEFB $03,$01,$FF,$DE,$00,$00
98EF DEFB $07,$03,$FF,$BF,$80,$00
98F5 DEFB $0F,$07,$FF,$FF,$C0,$80
98FB DEFB $0F,$07,$03,$02,$80,$00
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