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Routines |
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The handler of the object type 8C, which is a block that pushes whatever stands on it along x, using the table at ConveyorPushes, see PushObjectOnBlock. All that this handler does is to clear the flag for something being on the block, which lets the next thing that lands on it push it again.
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| RunConveyorBlockPlusX | D2DE | CALL SetSpriteOffset_Minus16_Minus8 | Call SetSpriteOffset_Minus16_Minus8 to set the offsets of the sprite. | |||||
| D2E1 | RES 3,(IX+$0D) | Clear the flag for something being on the block. | ||||||
| D2E5 | CALL ApplyGravityAndMove_Move | Call ApplyGravityAndMove_Move to move the block, without gravity. | ||||||
| D2E8 | RET | Return. | ||||||
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