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The three sizes that a room can have, which are picked by the room data (see BuildRoomScenery). Each is the distance from the centre of the room to its walls along x, then along y, and then the height of the floor.
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| RoomSizeTable | 24071 | DEFB 64,64,128 | Size 0: the walls are 64 from the centre along x and 64 along y, and the floor is at 128. | |
| 24074 | DEFB 32,64,128 | Size 1: the walls are 32 from the centre along x and 64 along y, and the floor is at 128. | ||
| 24077 | DEFB 64,32,128 | Size 2: the walls are 64 from the centre along x and 32 along y, and the floor is at 128. | ||
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