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32767: Sprite: Ghost 1
The sprite of the first frame of the ghost, which is used for the object types 48 and 50.
Sprite_Ghost_1 32767 DEFB 3 Width = 3 bytes.
32768 DEFB 26 Height = 26 pixels.
32769 DEFB 0,0,6,0,0,0 ghost-1
32775 DEFB 0,0,15,6,0,0
32781 DEFB 0,0,31,14,0,0
32787 DEFB 0,0,62,28,0,0
32793 DEFB 0,0,62,28,4,0
32799 DEFB 0,0,63,30,14,4
32805 DEFB 0,0,127,62,14,4
32811 DEFB 32,0,255,126,31,10
32817 DEFB 113,32,255,255,159,10
32823 DEFB 113,32,255,255,159,10
32829 DEFB 113,32,255,255,159,10
32835 DEFB 121,48,255,255,191,18
32841 DEFB 121,48,255,255,255,50
32847 DEFB 125,56,255,255,255,242
32853 DEFB 125,56,255,255,255,242
32859 DEFB 127,60,255,251,255,242
32865 DEFB 127,63,255,211,255,242
32871 DEFB 127,63,255,145,255,250
32877 DEFB 127,63,255,145,255,250
32883 DEFB 127,63,255,145,255,190
32889 DEFB 127,63,255,147,191,14
32895 DEFB 127,62,255,155,142,0
32901 DEFB 127,60,255,255,128,0
32907 DEFB 125,60,255,126,0,0
32913 DEFB 60,24,126,60,0,0
32919 DEFB 24,0,60,0,0,0
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