![]() |
Game status buffer |
| Prev: 42809 | Up: Map | Next: 42812 |
|
Address of the table of template addresses that BuildRoomScenery uses while it builds a room. It starts at TemplateTable and can be moved on to the second half of the table at Template_Block by a group in the room data, though none do.
|
||||
| TemplateTablePointer | 42810 | DEFW 0 | ||
| Prev: 42809 | Up: Map | Next: 42812 |