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47931: Draw Score
Used by the routine at PrintScoreLabel.
Draws the six digits of the score into the buffer, at the bottom of the screen on the right.
DrawScore 47931 LD BC,4280 Set B to the y co-ordinate and C to the x co-ordinate of the place for the score.
47934 CALL CalculateBufferAddress Call CalculateBufferAddress to get the address in the buffer.
47937 LD L,C Copy it to HL.
47938 LD H,B
47939 LD DE,42820 Take the score at Score.
47942 LD B,3 Set a counter in B of three bytes.
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