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54034: Initial Object Store
The entries of the object store at the start of a game, which InitialiseObjectStore copies to ObjectStore. An entry is the first sixteen bytes of the record of an object: the type, the position, the sizes, the flags and the room. The rooms and positions of the stones are set by InitialiseObjectStore, and the arcs have no flag to be drawn until CheckObjectsCollected sets it.
InitialObjectStore 54034 DEFB 112,80,160,128,8,8,32,16,122,0,0,0,0,0,0,0 The four objects to collect, types 112 to 115.
54050 DEFB 113,112,160,128,8,8,32,16,128,0,0,0,0,0,0,0
54066 DEFB 114,132,160,128,8,8,32,16,17,0,0,0,0,0,0,0
54082 DEFB 115,160,160,128,8,8,32,16,33,0,0,0,0,0,0,0
54098 DEFB 148,80,80,128,8,8,12,20,97,0,0,0,0,0,0,0 The five stones, types 148 to 144.
54114 DEFB 147,80,128,128,8,8,12,20,97,0,0,0,0,0,0,0
54130 DEFB 146,112,128,128,8,8,12,20,97,0,0,0,0,0,0,0
54146 DEFB 145,128,128,128,8,8,12,20,97,0,0,0,0,0,0,0
54162 DEFB 144,160,128,128,8,8,12,20,97,0,0,0,0,0,0,0
54178 DEFB 128,96,128,127,12,12,0,0,82,0,0,0,0,0,0,0 The pentagram arcs, types 128 to 135.
54194 DEFB 129,108,140,127,12,12,0,0,82,0,0,0,0,0,0,0
54210 DEFB 130,120,152,127,12,12,0,0,82,0,0,0,0,0,0,0
54226 DEFB 131,132,164,127,12,12,0,0,82,0,0,0,0,0,0,0
54242 DEFB 132,120,104,127,12,12,0,0,82,0,0,0,0,0,0,0
54258 DEFB 133,132,116,127,12,12,0,0,82,0,0,0,0,0,0,0
54274 DEFB 134,144,128,127,12,12,0,0,82,0,0,0,0,0,0,0
54290 DEFB 135,156,140,127,12,12,0,0,82,0,0,0,0,0,0,0
InitialObjectStore_Helper 54306 DEFB 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 The entry for the helper, which is empty until a helper is made.
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