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6FAA: Move Robbie Up
Used by the routine at Robbie_CarryingCan.
Moves Robbie, and the can, up two pixels unless he is at the top.
Input
IX Robbie object
Robbie_CarryingCan_Up 6FAA LD A,(IX+$02) A=the Y position of Robbie.
6FAD CP $28 Jump to Robbie_CarryingCan_Fire if Robbie is at the top.
6FAF JP C,Robbie_CarryingCan_Fire
6FB2 SUB $02 Subtract 02.
This entry point is used by the routine at Robbie_CarryingCan_Down.
Robbie_CarryingCan_StoreY 6FB4 LD (IX+$02),A Write the new Y position.
6FB7 LD (IX+$0E),A Write it to the new Y position of the spray can.
6FBA JP Robbie_CarryingCan_Fire Jump to Robbie_CarryingCan_Fire.
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