Routines |
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Used by the routine at 74A5.
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ActorMoveSprite | 757A | LD A,(IX+$01) | A=actor X position. | |||||
757D | AND %00000110 | Keep only bits 1-2. | ||||||
757F | LD C,A | Store the result in C. | ||||||
7580 | LD A,(IX+$00) | A=sprite header byte. | ||||||
7583 | JR ActorGetSpriteAddress | Jump to ActorFindPosDir. |
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