![]() |
Game status buffer |
| Prev: 96BB | Up: Map | Next: 96BD |
|
Purpose not yet known. It is cleared by InitialisePlayer and swapped with InactivePlayer_Unknown by ChangePlayer when the players change, but it is never read.
|
||||
| ActivePlayer_Unknown | 96BC | DEFB $00 | ||
| Prev: 96BB | Up: Map | Next: 96BD |