Prev: ADA2 Up: Map Next: ADBD
ADB3: Turn Wulf Around
Used by the routine at HandlerWulf.
Turns a Wulf or a tribesman around, by flipping bit 2 of the sprite ID and reversing the X velocity.
Input
IX Actor record
TurnWulfAround ADB3 LD A,(IX+$00) Fetch the sprite ID of the actor.
ADB6 XOR %00000100 Flip bit 2 (the direction the actor is facing).
ADB8 LD (IX+$00),A Set the new sprite ID of the actor.
ADBB JR TurnRhinoAround_Velocity Jump to TurnRhinoAround_Velocity to reverse the X velocity.
Prev: ADA2 Up: Map Next: ADBD