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Routines |
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Used by the routine at GameInitialisation.
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| ResetAttributes | BB8F | LD HL,$5800 | HL=attribute buffer. | |
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This entry point is used by the routine at ClearPlayArea_Attributes.
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| ResetAttributes_FromAddress | BB92 | LD B,$5B | Set the end of the attribute buffer in B to 5B. | |
| BB94 | LD C,$40 | Set the value to write in C to 40. | ||
| BB96 | JR ResetCopier | Jump to ResetCopier. | ||
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View the equivalent code in;
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