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BF08: Routine at BF08
Used by the routine at A3C5.
BF08 LD A,(IX+$00) A=IX+00 (sprite reference).
BF0B CPL Flip the bits.
BF0C RRCA
BF0D RRCA
BF0E RRCA
BF0F AND %11100000 Keep only bits 5-7.
BF11 LD B,A Store the result in B.
BF12 LD C,$06 C=06.
BF14 JP PlayWaveSequence Jump to PlayWaveSequence.
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