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87F7: Sprite: Sparkle
The two frames of the sparkle, which are the object types 72 and 73 (see Handle_Sparkle).
Frame 1.
Sprite_Sparkle_1 87F7 DEFB $02 Width = 02 bytes.
87F8 DEFB $10 Height = 10 pixels.
87F9 DEFB $01,$00 sparkle-01
87FB DEFB $01,$00
87FD DEFB $00,$0C
87FF DEFB $00,$0C
8801 DEFB $C0,$00
8803 DEFB $C0,$00
8805 DEFB $00,$00
8807 DEFB $00,$00
8809 DEFB $00,$06
880B DEFB $60,$06
880D DEFB $60,$00
880F DEFB $00,$00
8811 DEFB $00,$00
8813 DEFB $18,$00
8815 DEFB $18,$30
8817 DEFB $00,$30
Frame 2.
Sprite_Sparkle_2 8819 DEFB $02 Width = 02 bytes.
881A DEFB $10 Height = 10 pixels.
881B DEFB $18,$00 sparkle-02
881D DEFB $18,$C0
881F DEFB $00,$C0
8821 DEFB $00,$18
8823 DEFB $66,$18
8825 DEFB $66,$00
8827 DEFB $00,$00
8829 DEFB $00,$33
882B DEFB $C0,$33
882D DEFB $C6,$00
882F DEFB $06,$00
8831 DEFB $60,$0C
8833 DEFB $60,$0C
8835 DEFB $01,$80
8837 DEFB $01,$80
8839 DEFB $00,$00
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