Prev: 899D Up: Map Next: 8C69
8B4F: Sprite: Table
The sprite of the table in a special room, which is the object type 76. Handle_Plain_Decoration draws it.
Sprite_Table_1 8B4F DEFB $07 Width = 07 bytes.
8B50 DEFB $28 Height = 28 pixels.
8B51 DEFB $70,$00,$00,$00,$00,$00,$0E table-01
8B58 DEFB $B8,$00,$00,$00,$00,$00,$17
8B5F DEFB $9C,$00,$00,$00,$00,$00,$33
8B66 DEFB $7C,$00,$00,$00,$00,$00,$3E
8B6D DEFB $1E,$00,$00,$00,$00,$00,$78
8B74 DEFB $0E,$80,$00,$00,$00,$01,$70
8B7B DEFB $0E,$C0,$00,$00,$00,$03,$70
8B82 DEFB $0E,$E0,$00,$00,$00,$07,$70
8B89 DEFB $0E,$E0,$00,$00,$00,$07,$70
8B90 DEFB $0E,$E0,$00,$00,$00,$07,$70
8B97 DEFB $1E,$C0,$00,$00,$00,$03,$78
8B9E DEFB $1D,$C0,$00,$00,$00,$03,$B8
8BA5 DEFB $1D,$C0,$00,$00,$00,$03,$B8
8BAC DEFB $3D,$80,$00,$00,$00,$01,$BC
8BB3 DEFB $3D,$80,$00,$00,$00,$01,$BC
8BBA DEFB $7B,$80,$00,$00,$00,$01,$DE
8BC1 DEFB $7B,$80,$00,$00,$00,$01,$DE
8BC8 DEFB $7B,$00,$00,$00,$00,$00,$DE
8BCF DEFB $FB,$00,$00,$00,$00,$00,$DF
8BD6 DEFB $FB,$00,$00,$00,$00,$00,$DF
8BDD DEFB $FB,$00,$00,$00,$00,$00,$DF
8BE4 DEFB $FB,$00,$00,$00,$00,$00,$DF
8BEB DEFB $FB,$00,$00,$00,$00,$00,$DF
8BF2 DEFB $FD,$00,$00,$00,$00,$00,$BF
8BF9 DEFB $FD,$00,$00,$00,$00,$00,$BF
8C00 DEFB $FD,$00,$00,$00,$00,$00,$BF
8C07 DEFB $7E,$80,$00,$00,$00,$01,$7E
8C0E DEFB $7F,$40,$00,$00,$00,$02,$FE
8C15 DEFB $3F,$80,$00,$00,$00,$01,$FC
8C1C DEFB $1F,$FF,$FF,$FF,$FF,$FF,$F8
8C23 DEFB $0F,$FF,$FF,$FF,$FF,$FF,$F0
8C2A DEFB $0F,$FF,$FF,$FF,$FF,$FF,$F0
8C31 DEFB $0F,$FF,$FF,$FF,$FF,$FF,$F0
8C38 DEFB $00,$00,$00,$00,$00,$00,$00
8C3F DEFB $FF,$FF,$FF,$FF,$FF,$FF,$FF
8C46 DEFB $FF,$FF,$FF,$FF,$FF,$FF,$FF
8C4D DEFB $00,$00,$00,$00,$00,$00,$00
8C54 DEFB $FF,$FF,$FF,$FF,$FF,$FF,$FF
8C5B DEFB $3F,$FF,$FF,$FF,$FF,$FF,$FC
8C62 DEFB $0F,$FF,$FF,$FF,$FF,$FF,$F0
Prev: 899D Up: Map Next: 8C69